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MOVE LIST
Throws:
Blanket: (LP+LK)
One Arm Lifter: (RP+RK)
Moves:
Punch/Elbow Rush: RP, LP
Lightening Hammer: D + LP
Lightening Hammer/Power Punch: D + LP, F + RP
Double Hammer: DF + (LP+RP)
Reverse Hammer: D(crouch), B + (LP+RP)
Reverse Hammer/Double Hammer: D(crouch), B + (LP+RP), (LP+RP)
Sandwich Clap: F, F + (LP+RP)
Double Slap: LP, LP
Double Slap/Hammer: LP, LP, LP
Double Uppercut: FD(hold) + LP, RP
Triple Uppercut: FD(hold) + LP, RK, LP
Lightning Hammer/Power Punch: D + LP, F + RP
Low Double Slap/Uppercut: D + LP, LP, LP
Triple Windmill Punch: D(crouch), F + LP, RP, LP
Cop a Squat: D + LK + RK
Sitting Punches: LP, RP, LP, RP (4 max, while sitting)
Winding Uppercut: B, DB, D, DF + LP
Power Punch: B, DB, D, DF + RP
Triple Drill Punch: DB + LP, LP, LP
Triple Drill Punch/Uppercut: DB + LP, LP, LP, RP(timed)
Triple Drill Punch/Power Punch: DB + LP, LP, LP, (B, DB, D, DF + RP)
Mega Crouch Combo: (Crouch) + LP, LP, LP, RP, LP, RP
10-Attack String:
D + RP, LP, LP, LP, RP, LP, RP, LP, LP + RP, LP + RP
Unblockable Attack :
Windup Punch: B, DB, D, DF
>> rotate controller counterclockwise
until Jack reaches the count of 5, then tap LP.
- if count isn't at 5, punch can be blocked
- if count reaches 5, it is an instant 1-hit kill
Special Attacks:
Low Cannonball: UF + (LK+RK) (can be followed with sitting punches)
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