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| |
| Grappling Arts |
| Commande |
Nom de la prise |
Type |
Dommages |
Dégagement |
Properties |
| (1+3_F+1+3) |
Bitch Kicks |
Face |
12,23 |
1 |
|
| (2+4_F+2+4) |
Thunder Reverse |
Face |
6,9,20 |
2 |
|
| u/f+1+2 |
Throat Smash |
Face |
2,2,4,4,28 |
1+2 |
#1 |
| qcb+1+3 |
Oar Crush |
Face |
35 |
1 |
|
| [F+] (1+3_2+4) |
Scales Flip |
Gauche |
12,12,19 |
1 |
|
| [F+] (1+3_2+4) |
Shoulder Helix |
Droite |
40 |
2 |
|
| [F+] (1+3_2+4) |
Hip Dislocator |
Derrière |
50 |
Aucun |
|
#1 Throw does 2 points more of damage when inputting u/f+1+2~u/b+3+4. |
|
|
| Basic Arts |
| Commande |
Nom du coup |
Position |
Dommages |
Hit Range |
Propriétés |
| 1 |
Jab |
|
7 |
h |
|
| f+1 |
Forward Jab |
|
7 |
h |
|
| d/b+1 |
Down Jab |
RC |
5 |
Sm |
|
| FC+1 |
Crouch Jab |
RC |
5 |
Sm |
|
| 2 |
Straight |
|
9 |
h |
|
| d+2 |
Down Straight |
RC |
8 |
m |
|
| FC+2 |
Crouch Straight |
RC |
8 |
Sm |
|
| 3 |
Face Kick |
|
19 |
h |
|
| FC+3 |
Crouch Spin Kick |
RC |
12 |
L |
|
| 4 |
Evil Roundhouse |
|
21 |
h |
CS |
| FC+4 |
Crouch Shin Kick |
RC |
10 |
l |
|
|
|
| Special Arts |
| Commande |
Nom du coup |
Position |
Dommages |
Hit Range |
Propriétéss |
| 1,2 |
Twin Thrusts |
|
7,12 |
hh |
|
| = 3 |
= Inner Axe |
|
25 |
m |
JG |
| = <4 |
= Roundhouse |
|
22 |
h |
GB KND |
| 1,3,2,1,4 |
Kazama Fury |
|
6,10,10,10,10 |
hhmml |
MS |
| = ~d+1+2 |
= Lingering Soul |
|
- |
- |
#2 |
| 1,3~3 |
Vertical Kick Combo |
|
6,22 |
hm |
GB SLD |
| = d/f+3 |
= Blade Kick |
|
13 |
m |
CSc MS |
| = 1+2 |
= Lingering Soul |
|
- |
- |
|
| 1,d+3 |
Teaser Low Combo |
|
7,7 |
hL |
|
| f,N,d,d/f+1 |
Thrust Godfist |
|
22 |
m |
JG |
| f,N,d/f+1 |
Electric Thrust Godfist |
|
22 |
m |
JG |
| d/f+1 |
Mid Thrust |
|
12 |
m |
|
| = <4 |
= Side Crusher |
|
18 |
m |
|
| = 4~4 |
= Stature Sweep |
|
15 |
l |
PLD JG |
| WS+1<2 |
Rising Lancer |
|
10,16 |
mm |
OC |
| = f,f |
= Quick Dash |
|
- |
- |
|
| d+1 |
Corpse Thrust |
|
24 |
m |
KND |
| b+1 |
Crouching Demon |
CDS |
- |
- |
|
| 1+2 |
Median Destruction |
|
5,5,5,7 |
mmmm |
MS |
| f+1+2 |
Demon Hell Thrusts |
|
10,21 |
hh |
GB KND |
| = ~d+1+2 |
= Lingering Soul |
|
- |
- |
#1 #2 |
| 2,1 |
Lancer |
|
9,9 |
hm |
|
| = 4 |
= Side Crusher |
|
18 |
m |
|
| = 4~4 |
= Stature Sweep |
|
15 |
l |
PLD JG |
| 2,4 |
Rear Thrust - Roundhouse |
|
9,16 |
hh |
GB |
| f+2 |
Right Elbow |
|
12 |
h |
|
| f,f+2 |
Torso Thrust |
|
24 |
m |
KND |
| f,N,d/f+2 |
Electric Wind Hook Fist |
|
30 |
h |
GB KND |
| f,N,d,d/f+2 |
Wind Hook Fist |
|
25 |
h |
KND |
| d/f+2 |
Quick Upper |
|
15 |
m |
JGc |
| d+2 |
Demon Pounce |
|
22 |
L |
#6 |
| d/b+2,2<3 |
Savage Sword |
|
12,15,21 |
mhm |
#3 CFS FSc[1] |
| b+2,3 |
Backfist - Side Swipe |
|
12,21 |
hm |
KND |
| = ~d+1+2 |
= Lingering Soul |
|
- |
- |
#2 |
| b,f+2<1<2 |
Evil Intent |
|
18,10,24 |
mhm |
KND |
| u/f+2 |
Demon Paw |
|
18 |
m |
MS KNDc |
| WS+2 |
Final Upper Thrust |
|
15 |
m |
JG |
| f+3 |
Lateral Kick |
|
16 |
m |
|
| f+3~3 |
Vertical Kick |
|
22 |
m |
GB SLD |
| = d/f+3 |
= Blade Kick |
|
13 |
m |
CSc MS |
| = 1+2 |
= Lingering Soul |
|
- |
- |
|
| f,f+3 |
Axe Kick |
|
25 |
m |
GB JG |
| = 1,3,2,1,4 |
= Kazama Fury |
|
5,10,10,10,10 |
hhmml |
MS |
| = ~d+1+2 |
= Lingering Soul |
|
- |
- |
#2 |
| = 1,3~3 |
= Vertical Kick Combo |
|
6,22 |
hm |
GB SLD |
| = d/f+3 |
= Blade Kick |
|
13 |
m |
CSc MS |
| = 1+2 |
= Lingering Soul |
|
- |
- |
|
| d/f+3 |
Heaven Gate Kick |
|
10 |
m |
MS CSc |
| = ~d+1+2 |
= Lingering Soul |
|
- |
- |
#1 #2 |
| d+3,3 |
Devious Kick - Left Blade |
|
7,10 |
lm |
MS |
| d/b+3 |
Spinning Blade |
|
28 |
h |
KND |
| b+3,4 |
Inner Roundhouse - Shin Kick |
|
15,15 |
hl |
MS JGc |
| (u/b_u_u/f)+3 |
Spinning Roundhouse |
|
30 |
h |
KND |
| (WS_f,N,d,d/f)+3 |
Demon Roundhouse |
|
28 |
h |
PLD |
| (WR_f,f,f)+3 |
Leaping Slash Kick |
|
30 |
m |
GB KND |
| d+3+4 |
Demon Lift Kick |
|
5,15 |
mh |
JG |
| 4 |
Evil Roundhouse |
|
21 |
h |
GB CS |
| (4~3_WS+4~3) |
Twisting Demon Scissors |
KND |
28 |
M |
OCb KND |
| f+4 |
Battle Kick |
|
21 |
M |
MS CFSc |
| f,N,d,D/F+4 |
Stature Sweep |
|
18 |
l |
JG |
| = ~d+1+2 |
= Lingering Soul |
|
- |
- |
#2 |
| = (~3_3+4) |
= Twisting Demon Scissors |
KND |
21 |
M |
OCb KND |
| (f,N,d,d/f,f+4_WS+4) |
Tsunami Kick |
|
13 |
m |
|
| f,f+4 |
Outer Axe Kick |
|
19 |
M |
KS OCb |
| d/f+4 |
Hell Gate Kick |
|
33 |
m |
KND |
| = ~d+1+2 |
= Lingering Soul |
|
- |
- |
#2 |
| d+4 |
Demon Sweep |
|
15 |
L |
|
| d/b+4 |
Shin Kick |
|
15 |
l |
MS JGc |
| b+4 |
Spin Heel Kick |
|
18 |
m |
GB CFS |
| (u_u/f)+4 |
Snap Lift Kick |
|
13 |
m |
JG |
| u/f,N+4 |
Delayed Hop Kick |
|
25 |
m |
JG |
| b+1+2 |
Lingering Soul |
|
- |
- |
#2 |
| = ~f,f,b+(1+3_2+4) |
= Soul Step Reversal (High & Mid) |
|
Varies |
- |
|
| b+1+2°,d,u,b,f |
Lingering Soul Omen |
|
- |
- |
#4 #5 |
| = 1,2,3 |
= Twin Thrusts - Inner Axe |
|
7,12,25 |
hhm |
GB JG |
| = 1,3,2,1,4 |
= Omen Fury |
|
10,13,13,13,13 |
hhmml |
MS |
| = f+1,3~3 |
= Omen Lead Thrust - Vertical Kick |
|
10,30 |
hm |
GB |
| = 3 |
= Omen Blade Kick |
|
17 |
m |
CFSc MS |
| = ~d+1+2 |
= Lingering Soul |
|
- |
- |
#1 #2 |
| = f,N,d,d/f+2 |
= Omen Wind Hook Fist |
|
30 |
h |
GB JG |
| = f,N,d,D/F+4 |
= Omen Stature Sweep |
|
22 |
l |
JG |
| 1+3+4 |
Lingering Soul Taunt |
|
- |
- |
|
| b+2+4 |
Parry |
|
- |
- |
|
| b,b,u/b |
Wall Jump |
|
25 |
m |
KND |
#1 Le coup doit toucher pour pouvoir faire le Lingering Soul.
#2 Attaquer en premier ou faire une chaîne fera des dommages de garde. Tant que les poings de Jin brillent, il ne peut pas bloquer et ses attaques seront CH.
#3 Le 1er coup sur un contre provoque un FS, le second est un CF quand le 1er est un CH. Le 3ème cause un CF si le 1er n'est pas un CH.
#4 Lingering Soul Omen dure environ 5 secondes. Après avoir fait un des 4 coups spéciaux, le Omen s'arrête.
#5 Les propriétés du Lingering Soul (#2) s'appliquent le temps où les poings de Jin brillent (pas les 5 secondes entières).
#6 Peut seulement être fait sur un adversaire à terre. |
|
|
| Crouching Demon Arts (Coups à partir de Crouching Demon Stance seulement - CDS - b+1) |
| Commande |
Nom du coup |
Position |
Dommages |
Hit Range |
Propriétés |
| f |
Demon Dash Cancel |
|
- |
- |
#1 |
| d/f |
Demon Crouch Dash |
|
- |
- |
|
| 1<2 |
Swinging Fist Strikes |
|
18,21 |
mm |
KND |
| 2 |
Suigetsu Strike |
|
24 |
m |
CFS |
| ~2 |
Suigetsu Parry |
|
24 |
- |
#2 CFS |
| 3 |
Vacuum Kick |
|
25 |
h |
KND |
| 4 |
Suigetsu Sweep |
|
15 |
l |
JG |
#1 Faire un f s'apparante à un buffer f,f. Par exemple b+1~f+2 peut se faire f,f+2.
#2 Pour avoir le contre sur les poings, le 2 doit être tapé correctement
|
|
|
| Unblockable Arts |
| Commande |
Nom du coup |
Position |
Dommages |
Hit Range |
Propriétés |
| u/b+1+2 |
Eighth Gate of Hell |
|
100 |
! |
|
| = b,b |
= Cancel |
|
- |
- |
|
|
|
| String Hit Arts |
| Commande |
Hits |
Dommages |
Hit Range |
| f+2,3,3,3,2,1,2,3,4,2 |
10 |
12,7,7,10,8,8,8,10,18,25 |
hlmhmmmhlh |
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