 |
| |
| Grappling Arts |
| Commande |
Nom de la prise |
Type |
Dommages |
Dégagement |
Propriétés |
| (1+3_F+1+3) |
Neck Fracture |
Face |
35 |
1 |
|
| (2+4_F+2+4) |
Neck Axle |
Face |
27,8 |
2 |
|
| f,f+3+4 |
Knee Driver |
Face |
40 |
1+2 |
|
| [F+] (1+3_2+4) |
Harassment |
Gauche |
3,3,3,28 |
1 |
|
| [F+] (1+3_2+4) |
Stunner |
Droite |
40 |
2 |
|
| [F+] (1+3_2+4) |
Bulldog |
Derrière |
60 |
Aucun |
#1 |
#1 Lee termine en BT après la prise |
|
|
| Basic Arts |
| Commande |
Nom du coup |
Position |
Dommages |
Hit Range |
Propriétés |
| 1 |
Jab |
|
5 |
h |
|
| f+1 |
Forward Jab |
|
6 |
h |
|
| d+1 |
Down Jab |
RC |
5 |
Sm |
|
| FC+1 |
Crouch Jab |
RC |
5 |
Sm |
|
| 2 |
Straight |
|
10 |
h |
|
| d+2 |
Down Straight |
RC |
8 |
Sm |
|
| FC+2 |
Crouch Straight |
RC |
8 |
Sm |
|
| 3 |
Head Kick |
|
14 |
h |
|
| D/F,3 |
Low Spin Kick |
RC |
12 |
L |
|
| FC+3 |
Low Kick |
RC |
12 |
L |
|
| 4 |
Roundhouse |
|
16 |
h |
JGc |
| d/b+4 |
Shin Kick |
RC |
7 |
l |
|
| FC+4 |
Crouch Shin Kick |
RC |
10 |
l |
|
|
|
| Special Arts |
| Commande |
Nom du coup |
Position |
Dommages |
Hit Range |
Propriétés |
| 1,2 |
Double Punch |
|
5,10 |
hh |
|
| = ~f,N |
= Mist Step |
|
- |
- |
|
| = 2,3 |
= Revolution |
|
14,23 |
mh |
MSc[1] GB PLD |
| = <4 [~3] |
= Violet Kick [HMS] |
|
10 |
m |
CFSc |
| = 4° [~3] |
= Silver Rain Kick [HMS] |
|
22 |
m |
MS CFSc |
| d/f+1 |
Quick Upper |
|
10 |
m |
|
| b+(1,1_1:1) |
Fang Rush |
|
8,8_12,8 |
hm |
|
| = ~f,N |
= Mist Step |
|
- |
- |
|
| = 2 |
= Triple Fang |
|
15 |
h |
#5 GB KND |
| = 3+4 |
= Hit Man |
HMS |
- |
- |
|
| WS+1 |
Quick Upper |
|
12 |
m |
|
| 1+2 |
Schwartz Rose Hook |
|
22 |
m |
MS FCDc |
| 2,1 [~3+4] |
Violet Rush [HMS] |
|
10,12 |
hh |
|
| = 1 |
= Schwartz Rose Hook |
|
22 |
m |
MS FCDc |
| 2,2,3 |
Right Cross Revolution |
|
10,14,23 |
hmh |
MSc[2] GB KND |
| f+2,3 |
Revolution |
|
14,23 |
mh |
MSc[1] GB KND |
| d/f+2 |
Uppercut |
|
12 |
m |
JGc |
| WS+2 |
Rising Uppercut |
|
15 |
m |
JGc |
| SS+2 |
Rear Cross Punch |
|
17 |
h |
MSc |
| = ~f,N |
= Mist Step |
|
- |
- |
|
| SSR+3 [~4] |
Left Violet Screw [HMS] |
|
35 |
h |
GB |
| 3<3 |
Violet Kick Hammer |
|
14,15 |
hm |
KSco OC SLDc |
| f+3,3,3,[3,3],4 |
Acid Storm |
|
4,4,6,8,14,28 |
mmmmmh |
PLD |
| f,f+3 |
Impulse Shot |
|
28 |
m |
KND |
| (f,f,N_f,N+3_WR+3+4),4 |
Shredder |
|
17,15 |
mm |
JG[all] |
| = <4 |
= Shredder Combo |
|
25 |
h |
GB KND |
| = <(f_d/f)+4 |
= Mid Shredder |
|
15 |
m |
|
| = <(d_d/b)+4 |
= Low Shredder |
RC |
15 |
L |
|
| d/f+3 |
Side Kick |
|
18 |
m |
MS |
| d+3 [~4] |
Silver Low [HMS] |
RC |
14 |
L |
|
| d/b+3 |
Slice Kick |
|
16 |
L |
MSc |
| b+3 [~4] |
Mist Wolf Kick [HMS] |
|
18 |
m |
|
| b+3<3 |
Mist Wolf Combo |
|
18,18 |
mh |
|
| b+3~3 [:4] |
Feint Mist Wolf [Mist Trap] |
|
18 [33,5] |
h |
#4 |
| u/f+3 |
Quick Silver Sting |
|
20 |
h |
GB KND |
| (u_u/b)+3 |
Evasive Backflip |
RCj |
- |
- |
|
| FC,d/f,d,d/f+3 |
Dragon Slide |
PLD |
22 |
L |
KND |
| WS+3,3 |
Tsunami Kick |
|
16,11 |
mm |
|
| = d/f+3 |
= Step In Kick Infinite Starter |
|
10 |
m |
#2 |
| = D+3 |
= Silver Low Infinite Starter |
|
8 |
l |
#2 |
| = 3,3,3,3... |
= Rave Kicks |
|
10,10,10,10... |
mhmh |
#3 |
| = u+3,3,3... |
= Violet Hammer - Rave Kicks |
|
15,10,10... |
mmh |
#3 |
| = d+3,3,3... |
= Silver Low - Rave Kicks |
|
15,10,10... |
lmh |
#3 |
| (3+4_b+3+4) |
Hit Man Stance |
HMS |
- |
- |
|
| f+3+4 |
Dual Sting |
HMS |
35 |
h |
KND GB |
| f,f,N+3+4 |
Delayed Dragon Slide |
PLD |
15 |
L |
KND |
| b,b,N+3+4 |
Handspring Backflip |
HMS |
- |
- |
|
| u/f+3+4 |
Silver Sting |
RCj |
30 |
h |
GB KND |
| FC,(U/B_U_U/F)+3+4 |
Rainbow Kick |
|
30,20 |
MM |
#1 |
| 4,3,3 |
Violet Spin Hammer |
|
16,12,15 |
hhm |
JGc[1] KSco OC |
| 4,3,4 |
Violet Spin Somersault |
|
16,12,21 |
hhm |
JGc[1] KND |
| 4,4,4 |
Machine Gun Kicks |
|
16,6,8 |
hhh |
JGc[1] |
| 4,(u_u/f)+3 |
Roundhouse Somersault |
|
16,30 |
hm |
JGc[1] |
| f+4 |
Silver Whip |
|
13 |
h |
|
| f,f+4 |
Dead Lease Rush |
|
22 |
h |
CSc |
| d/f+4 [~3] |
Front Kick [HMS] |
|
15 |
m |
|
| d+4 |
Laser Edge |
|
7 |
l |
|
| = <N+4,3,3 |
= Violet Spin Hammer |
|
16,12,15 |
hhm |
KNDc[1] KSco OC |
| = <N+4,3,4 |
= Violet Spin Somersault |
|
16,12,21 |
hhh |
KNDc[1] KND |
| = <N+4,4,4 |
= Machine Gun Kicks |
|
16,6,8 |
hhh |
KNDc[1] |
| = <N+4,u+3 |
= Roundhouse Somersault |
|
16,30 |
hm |
KNDc[1] |
| D+4<4<4<4 [~3] |
Laser Edge Rush [HMS] |
|
7,8,5,21 |
lllm |
|
| d,d/f+4 |
Silver Tail |
RC |
16 |
L |
OBc |
| d,d/b+4 |
Blazing Kick |
|
22 |
m |
JG GB |
| d/b+4 |
Compass Sweep |
|
14 |
L |
|
| b+4 [~3] |
Silver Heel [HMS] |
|
22 |
m |
BNc OC |
| b,b+4 [~3] |
Violet Cutter [HMS] |
|
23 |
h |
PLD |
| u/f+4 |
Violet Knee |
|
13 |
m |
JG GB |
| u/f,N+4 |
Hop Kick |
|
25 |
m |
JG |
| FC,(u/b_u_u/f)+4 [~3] |
Quick Catapult [HMS] |
RC |
15_22_25 |
m |
JG |
| FC,(U/B_U_U/F)+4 |
High Catapult Kick |
|
25_28_30 |
m |
KND |
| WS+4 [~3] |
Rising Kick [HMS] |
|
20 |
m |
|
| SSL+4 [~3] |
Right Violet Screw [HMS] |
|
30 |
h |
PLD |
| FC,(u/b_u_u/f)+3 [~3+4] |
Fake Somersault [HMS] |
RCj |
- |
- |
|
| b+1+2 |
Punch Parry |
|
- |
- |
BT |
| f,N |
Mist Step |
|
- |
- |
|
| = b,N |
= Silver Sway |
|
- |
- |
|
| b,b,u/b |
Wall Jump |
BT |
25 |
m |
|
#1 Les dommages sur les adversaires au sol sont de 20.
#2 Infinite Kicks doit commencer avec un Silver Low ou un Step In Kick après le WS+3,3.
#3 La séquence de l'Infinite est 2 Rave Kicks, Violet Hammer ou Low Silver, 2 Rave Kicks,Violet Hammer ou Silver Low...
#4 Marche sur un contre ou un coup. Sur un contre les dommages sont de 38 au lieu de 33.
#5 Les propriétés s'appliquent seulement si le Fang Rush est fait avec 1:1. |
|
|
| Hit Man Arts (Coups seulement après le Man Stance - 3+4 - HMS) |
| Commande |
Nom du coup |
Position |
Dommages |
Hit Range |
Propriétés |
| 1,[~f,N],1,1... |
Freaker Jabs - [Mist Step] |
HMS |
15,12,12... |
hhh... |
#2 |
| 1,3 |
Fake Freaker - Scatter Kick |
|
21,13 |
hm |
|
| 1,4 [~3] |
Fake Freaker - Violet Kick [HMS] |
|
21 |
mm |
KND |
| 1+2 |
Parry |
|
- |
- |
|
| 2 |
Scatter Blow |
|
23 |
m |
JG GB |
| 3 |
Scatter Kick |
|
21,13 |
h |
|
| u/f+3 |
Hitman Sting |
|
30 |
m |
KND |
| 4 |
Ship Slicer |
|
22 |
L |
JG RC BS |
| f |
Mist Step |
HMS |
- |
- |
|
| b |
Hit Man Cancel |
|
- |
- |
#1 |
| D |
Hit Man Cancel - Full Crouch |
|
- |
- |
RC #2 |
| (u_d) |
Predator Step |
HMS |
- |
- |
|
#1 Durant l'animation de l'annulation du Hit Man, vous pouvez faire le Hit Man kick.
#2 Mist Step annulera le Freaker Jab. |
|
|
| Unblockable Arts |
| Commande |
Nom du coup |
Position |
Dommages |
Hit Range |
Propriétés |
| d/b+1+2 |
Silver Demon Fist |
|
10,70 |
! |
|
| = u,u |
= Cancel |
|
- |
- |
|
| = 3+4 |
= Hitman Stance Cancel |
|
- |
- |
|
| d+3+4 |
Silver Cyclone |
|
80 |
(!) |
|
| d+4,N+4~3 |
Laser Edge - Silver Cyclone |
|
7,80 |
(!) |
|
| = 3+4 |
= Hitman Stance Cancel |
|
- |
- |
|
|
|
| String Hit Arts |
| Commande |
Hits |
Dommages |
Hit Range |
| d/f+1,2,2,1,3,3,3,4,3,4 |
10 |
10,5,6,5,7,6,7,7,10,25 |
mhmhhLhhhm |
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