

 |
|
Commande
|
Nom
|
Dommages
|
Niveau
|
Propriétés
|
| d/f+1,2 |
Double Punch |
10,15 |
mh |
|
| 1,2 |
Double Punch |
4,10 |
hh |
|
| BT (1_2),2 |
Double Punch |
15,10 |
hh |
|
| = 3 |
= Low Kick |
10 |
l |
RC #7 |
| = 4 |
= Bermuda Triangle |
15 |
h |
|
| = 1,4,2 [~U_~D] |
= Snake [SS] |
6,15,12 |
hhh |
#1 |
| = 3 |
= High Kick |
17 |
h |
GB |
| = u/f+3 |
= Bone Cutter |
13,10,10 |
h |
|
| = 4 |
= Spin Trip |
21 |
L |
BS |
| = 1,(b_d/b_d)+4 |
= Jab Rush - Low Kick |
6,8 |
hl |
RC |
| 1,4 |
PDK Combo |
4,8 |
hl |
RC |
| u/f+1<3 |
Fatal Attack |
13,18 |
hm |
CSc #4 |
| (FC_d)+1,N+4 |
Low Jab - Rising Kick |
5,10 |
Smm |
|
| b+1,1,1 |
Cross Cut Saw |
10,10,13 |
hhm |
|
| FC,f+1 |
Cat Thrust |
27 |
m |
JG CF |
| (WS_f)+1+2 |
Scarlet Bomb |
20 |
m |
|
| f,f+1+2 |
Delayed Scarlet Bomb |
25 |
m |
|
| d/f+1+2 |
Offensive Push |
0 |
- |
GB |
| SS+1+2 [~5] |
Bloody Chaos [Tag] |
8,16 |
mm |
JG |
| qcf+1 |
Assassin Dagger |
22 |
h |
JGc GB |
| d/b+1 |
Scarlet Rain |
22 |
m |
MS FCDc |
| 2,3 |
Jab - High Kick |
10,20 |
hh |
|
| 2,d+3 |
Jab - Low Kick |
10,10 |
hL |
RC |
| 2,4 |
Jab - Roundhouse |
10,15 |
hh |
|
| 2,1,4 |
Twin Jab - Low Kick |
12,6,8 |
hhl |
RC |
| (FC_d)+2,N+4 |
Low Jab - Toe Kick |
8_10,15 |
Smm |
|
| FC,f+2 |
Scarlet Windmill |
18 |
m |
GB SLDc #6 |
| FC,d/f+2 |
Scarlet Sweep |
18 |
l |
|
| f,f+2 |
Executioner |
21 |
h |
GB |
| (WS_qcf)+2 |
Rising Palm |
15 |
m |
JGc |
| b+2,2 |
Double Slaps |
15,18 |
hh |
OB |
| SS+2 |
Chaos Tail |
12 |
l |
JGc RC KS |
| 3,4 |
Head Ringer |
25,15 |
hh |
|
| 3,3 |
Spike Combo |
25,10 |
hl |
|
| = 2 [~5] |
= Upper [Tag] |
10 |
m |
JG |
| = 4 |
= High Kick |
15 |
h |
|
| (FC_d)+3,2 [~5] |
Low Spin Kick - Upper [Tag] |
12,10 |
Lm |
JG |
| (FC_d)+3,N+4 |
Low Spin Kick - High Kick |
12,15 |
Lh |
|
| FC+3,D+4 |
Low Spin Kick - Shin Kick |
12,7 |
Ll |
|
| d/f+3,4 |
Mid Head Ringer |
10,15 |
mh |
|
| SS+3 |
Slice Shot |
24 |
h |
OS #3 |
| d/f+3,1 |
Assault |
10,10 |
mh |
|
| = 4<2 [~U_~D] |
= Snake [SS] |
15,12 |
hh |
#1 |
| = 3 |
= High Kick |
17 |
h |
|
| = u/f+3 |
= Bone Cutter |
13,10,10 |
h |
|
| = 4 |
= Spin Trip |
21 |
L |
BS |
| = 2 |
= High Jab |
6 |
h |
|
| d/f+3,2 [~U_~D] |
Creeping Snake [SS] |
10,12 |
mh |
|
| = 1,4 |
= Biting Snake |
6,8 |
hl |
RC |
| = 3 |
= High Kick |
20 |
h |
GB |
| = d+3 |
= Low Kick |
10 |
L |
RC |
| = 4 |
= Roundhouse |
15 |
h |
|
| d/f+3,3,3 |
Spike Combo |
10,6,8 |
mhh |
|
| = 1 |
= Assault |
10 |
h |
|
| = 4<2 [~U_~D] |
= Snake [SS] |
15,12 |
hh |
#1 |
| = 3 |
= High Kick |
17 |
h |
|
| = u/f+3 |
= Bone Cutter |
13,20 |
h |
|
| = 4 |
= Spin Trip |
21 |
L |
BS |
| = 2 |
= High Jab |
6 |
h |
|
| = 4 |
= Head Ringer |
15 |
h |
|
| (d_d/f)+3+4 |
Twisted Mind |
16 |
L |
|
| u/f+4,3,4 [~U_~D] |
Can Opener [SS] |
20,10,14 |
hlh |
#1 |
| d+4<1 [~U_~D] |
Shin Kick - Spin Punch [SS] |
7,10 |
Smh |
#1 |
| FC+4,1 [~U_~D] |
Shin Kick - Spin Punch [SS] |
10,10 |
Smh |
#1 |
| b+4 |
Cat Stance |
- |
- |
#2 |
| = 4 |
= Cat Kick |
21 |
m |
SH GB |
| 4,3 |
Scarlet Attack |
15,15 |
hL |
|
| f,f+4 |
Falling Heel |
20 |
M |
GB |
| (U/B_U_U/F)+4 [~5] |
Flip Kick [Tag] |
22 |
m |
JG #5 |
| FC,(U/B_U_U/F)+4 |
Rainbow Kick |
25_28_35 |
m |
|
| d/f+4 |
Wine Opener |
10 |
L |
KS |
| b+(1+3_2+4) |
High & Mid Attack Reversal |
System |
- |
|
#1 Side Step peut être suivi de Chaos Tail ou Bloody Choas.
#2 Parry automatique sur les attaques basses. Anna renverse n'importe quelle prise en Cat Stance. Une prise renversée faire un total de 25 de dommages.
#3 Ne peut pas être fait après l'annulation de SS.
#4 Paralyse si le dernier coup était un counter hit.
#5 Peut aussi être fait sans être accroupi avec u/b_u_u/f.
#6 Auto Parry toutes les attaques hautes et moyennes.
#7 Ne marche pas si commencé avec d/f+1,2
|
Unblockable Arts
|
|
Commande
|
Nom
|
Dommages
|
Niveau
|
Propriétés
|
| d/b+1+2 |
Hunting Swan |
95 |
! |
|
| = u,u |
= Cancel |
- |
- |
|
| d+1+2 |
Bloody Scissors |
50 |
! |
|
|