

 |
|
Commande
|
Nom
|
Dommages
|
Niveau
|
Propriétés
|
| 1<2 |
Double Punch |
5,15 |
hh |
|
| 1<2,2 |
Demon Slayer |
5,15,18 |
hhh |
|
| d/f+1,2 |
Double Face Buster |
16,10 |
mm |
|
| 1,1<2 |
Shining Fists |
5,8,15 |
hhm |
|
| D,f+1 |
Cat Thrust |
30 |
m |
CF |
| f,f+1+2 |
Lunging Double Fist |
25 |
M |
|
| d/f+1+2 |
Buffalo Horn |
25 |
m |
JG |
| f+1+4 |
Black Shoulder |
30 |
m |
GB |
| u/f+1+2 |
Knuckle Bomb |
35 |
m |
|
| u/f,N+1+2 |
Jumping Knuckle Bomb |
35 |
m |
|
| 2,2 |
Demon Backhand Spin |
12,21 |
hh |
|
| WS+2 |
Demon Gut Punch |
25 |
m |
FS |
| f+2 |
Front Strike |
28 |
m |
|
| d/f+2 |
Upper |
15 |
m |
JGc SH |
| D,f+2 |
Scarlett Windmill |
30 |
m |
CSc |
| D,d/f+2 |
Scarlet Sweep |
25 |
L |
JG |
| f,f+3 |
Split Axe Kick |
23 |
m |
|
| u/b+3 |
Back Flip Kick |
20 |
m |
|
| = 2 [~5] |
= Tooth Fairy [Tag] |
25 |
m |
JG |
| u/f+3,4,3 |
Hunting Hawk |
15,14,25 |
mmh |
GB #4 |
| FC+3,3,d+3 |
Snake Creep |
12,19,7 |
LLL |
RC |
| FC+3,3,N+3 [~5] |
Snake Blade [Tag] |
12,19,25 |
LLm |
JG |
| WS+3,3 |
Tsunami Kick |
10,25 |
mm |
|
| = d/f+3 |
= Step In Kick Infinite Starter |
15 |
m |
#2 |
| = D+3 |
= Silver Low Infinite Starter |
15 |
l |
#2 |
| = 3,3,3,3... |
= Rave Kicks |
10,10,10,10... |
mhmh |
#3 |
| = u+3,3,3... |
= Feint Hammer - Rave Kicks |
15,10,10... |
mmh |
#3 |
| = d+3,3,3... |
= Silver Low - Rave Kicks |
15,10,10... |
lmh |
#3 |
| f,f+3+4 |
Exploder |
40 |
h |
GB |
| f,f,N+3+4 |
Delayed Dragon Slide |
15 |
L |
|
| WS+3+4 |
Spin Kick |
28 |
h |
|
| u+3+4 |
Evil Wheel |
25 |
m |
GB |
| d+3+4 |
Demon Tail |
25 |
L |
RC |
| d/f+3+4 |
Tail Spin |
25 |
m |
|
| = ~D/F |
= Back Turned Position |
- |
- |
BT |
| = 3+4 |
= Double Spin |
25 |
m |
|
| f+4 |
Axe Kick |
27 |
m |
KSco GB |
| SS+4 |
Azteca Shoot |
22 |
L |
JG |
| d,d/b+4 [~5] |
Blazing Kick [Tag] |
30 |
m |
JGc |
| d+4,N+4 |
Laser Edge - Machine Gun Kick |
7,20 |
lh |
|
| f,f+4 |
Bazooka Kick |
35 |
h |
GB |
| f,f,N+4 |
Hammer Heel |
20 |
M |
|
| WS+4,4 |
Tsunami Kick |
13,18 |
mm |
|
| 4~3 |
Scissors Kick |
25 |
M |
|
| D/F |
Deadly Feast |
varies |
- |
#1 |
#1 Renverse les punchs bas et milieu. Le Reversal peut être brisé avec 1+2..
#2 Le Infinite Kicks doit commencer avec 1 Silver Low ou 1 Step In Kick après WS+3,3.
#3 La séquence du Infinite est 2 Rave Kicks, Feint Hammer ou Low Silver, 2 Rave Kicks, Feint Hammer ou Silver Low...
#4 Si le 1er coup est bloqué, le 3ème est annulé. Si le 1er rate, la chaîne est annulée.
|
Unblockable Arts
|
|
Commande
|
Nom
|
Dommages
|
Niveau
|
Propriétés
|
| 1+2 |
Hell Flame |
30 |
[!] |
CS #2 |
| d+1+2 |
Hell Inferno |
40 |
|
CS #2 |
| (PLD_KND) 3+4 |
Owl's Hunt |
40 |
|
|
| = ~f |
= Warp Behind |
40 |
|
|
| = ~u |
= Side Warp |
40 |
|
|
| = ~d |
= Side Warp |
40 |
|
|
| d/b+1+2 |
Bloody Scissors |
50 |
! |
CF JG |
| (u_u/f)+1+2~D |
Burning Knuckle Bomb |
45 |
[!] |
|
| (u_u/f),N+1+2~D |
Jump In Burning Knuckle Bomb |
45 |
[!] |
|
| b,b+1+2 |
Indigo Punch |
100 |
! |
|
| f,f+2 |
Deadly Spear |
15,20 |
m |
CF JG #1 |
| b+2 |
Kunai Stab |
22 |
! |
CF JG |
| f,f,N+2 |
Kunai Advance |
25 |
! |
CF JG |
| b+2+3 |
Sidewinder |
60 |
! |
|
#1 Après avoir bloqué le 1er coup, le coup inblocable peut être évité par un side step ou un back dash.
#2 Bryan, Gun Jack, Jack 2 et True Ogre ne tombent pas au sol.
|